auto poly = fTriangle( vec3(0,0,0), vec3(1,0,0), vec3(0,1,0) ); assertEq( poly.area, 0.5f ); assertEq( poly.norm, vec3(0,0,1) ); auto pnt = vec3( 2,2,2 ); auto a = poly.altitude( pnt ); assertEq( a.pos, vec3(2,2,0) ); assertEq( a.dir, vec3(0,0,2) );
See Implementation