desmath ~master (2016-01-06T21:44:09Z)
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Quaterni.fromAngle
des
math
linear
quaterni
Quaterni
struct
Quaterni
(T)
pure static
selftype
fromAngle
(
size_t
K
E
)
(
T
alpha
,
auto
ref
const
(
Vector
!(
K
,
E
))
axis
)
if
(
(
K
== 0 ||
K
== 3
)
&&
isFloatingPoint
!
E
)
if
(
isFloatingPoint
!
T
)
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